Outriders status4/19/2023 ![]() If you are putting Ascension Points in Status Power, the Boots are great but they are the least essential overall. The best mod bonuses from individual pieces of the set come from the Techmonger's Headgear, which doubles the fire output of your Cryo Turret and adds a knockwave to your Blighted Turret, and the Techmonger's Vest, which increases the damage output of both turrets. The bonus lasts 10 seconds and stacks up to 5 times. The set bonus for wearing 3 or more of these pieces of gear is that using Turret skills increases turret damage by 10%. You'll want to find as much of the Techmonger Legendary Set to make the most of this loadout. Status Power, Anomaly Power, and Anomaly Damage are the three you should prioritize maxing out first. Since status effects are so important to this build, you'll want to commit your Ascension Points to the Anomaly section. At the end of the tree, we recommend choosing Dissection, with will deal 5% more damage to an enemy for every status effect it has inflicted. This will give you Lethal Devices, which adds Toxic to all ordinance and Gadget skills. ![]() You've got some great options for a turret build in the Desolator section of the Technomancer's PAX Tree. ![]() This will double your Skill Leech when your Health goes below 30%. On the bottom Demolisher tree, we recommend going for the late-tree perk Emergency Transfusion. These two in conjunction will ensure that every shot from both of your turrets will inflict Vulnerable. Marked for Execution is the same thing but for Toxic. Exposing Frost inflicts Vulnerable effects on an enemy whenever it is afflicted with Freeze. On the Tech Shaman Tree you'll want to hit the one-two punch of Exposing Frost and Marked for Execution. This makes enemies with under 30% health take more damage. The first of these is Wipe Out, one of the most useful Technomancer passives overall. This means not getting to the traits at the end, which are usually among the best, but for this build it works out in your favor in the end.īetween these two trees there are a handful of perks that will go hand-in-hand with the benefits of the Techmonger gear set. There are many beneficial traits you can gain by splitting the difference between the Tech Shaman and Demolisher trees. Unlike most classes in Outriders, you don't need to necessarily commit down one path to make this Technomancer build work. The skill has a slow cooldown time but that can be mitigated somewhat as we go along. The choice between minigun and rocket launcher makes it a more versatile skill than many, even if we think sticking with the minigun is the move 95% of the time. But we find Tools of Destruction 's versatility and massive damage output make it the best choice for the build. Cold Snap can be a great crowd control tactic which never hurts, especially in co-op Outriders. Pick one of these based on your mod loadout. Now for the third skill we recommend either of the following options: That means both the Technomancer's Cryo Turret and the Blighted Turret. Since the Techmonger build is focused on maximizing the damage and status effect output on your turrets, you'll want turret skills equipped. Best Technomancer Skills in Outriders Worldslayer It is an easy build to underestimate but it is one of the strongest and most fun to play in the Worldslayer expansion. The Techmonger Technomancer focuses on boosting the damage of the class's turrets. If you want to read more about the different status effects, check out Ash Status Effect and Marked Enemies guides.The addition of a brand new Legendary armor set to the Technomancer class has created another optimal build. The Trickster can do the same with Hunt the Prey (must have Radiation Jump armor mod).Īdmittedly, it’s a little difficult sometimes to get all the minutiae of games like these, so if we’ve made any mistakes, feel free to correct us in the comments below. The Devastator can do so with Reflect Bullets (must have Hollow Point armor mod) and Endless Mass (must have Mosh Pit armor mod). Incidentally, the Tech Shaman can also use Marked for Execution to increase the effectiveness of the Vulnerability by a significant margin.Ī few of the other classes can also make enemies Vulnerable under certain conditions. These skills apply Vulnerable along with their primary effect. The Ash Breaker Pyromancer has the ability Ashes to Ashes, while the Tech Shaman Technomancer has Exposing Frost and Exposing Toxin. The difference between them is how short the cooldown is.Īnother way to deal the Vulnerable effect onto enemies is via certain class skills. For one, there are three tiers of weapon mod that you can put on your weapon – Vulnerability Bullets, Improved Vulnerability Bullets, and Ultimate Vulnerability Bullets. There are several ways to apply the Vulnerable status effect in Outriders. ![]() Vulnerable status effect description How to Apply Vulnerable Status
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